Episode 68 - Repackaging Nostalgia

Hard as it may be to believe, the video game hobby as we know it has been around for nearly 50 years at this point. Just like hobbies of the past: classic cars, baseball cards or record collecting, the question always remains the same - how can gamers relive the nostalgia of the hobby they love? In this episode, we explore the gaming industry’s efforts to repackage and sell us our fondest gaming memories.

Intro music provided by sawsquarenoise. Used with permission.

Episode 66 - Comfort Gaming: Gaming for Relaxation

All of us play games for different reasons. Sometimes we want to socialize with a group of friends over an epic raid or multiplayer deathmatch. Other times we want to master our favorite fighting game character, chase that Platinum trophy, or experience a great story. But sometimes, you just want to relax while playing a great game. In this episode, we discuss gaming as a form of relaxation and give our personal recommendations for games that help us unwind.

Intro music provided by sawsquarenoise. Used with permission.

Episode 65 - Selling the Collection

As a video game collector, you spend time pouring over Ebay listings, visiting used game stores, pre-ordering the special edition of a long-awaited game. You stare at your game collection and feel like you’ve assembled a masterpiece. But sometimes, like jumping in a freshly-raked pile of fall leaves, you just have to get rid of stuff. In this episode, we explore the what, the why and the how of getting rid of a video game collection.

Intro music provided by sawsquarenoise. Used with permission.

Episode 54 - SNES Classic Edition: The Perfect 20+1?

We’ve talked on this show about how the Super Nintendo was the greatest console of all time. In late 2017, Nintendo released the SNES Classic Edition, a small form-factor SNES with a prepackaged set of 20+1 games with high-quality HDMI output. While supplies have been short up until now, many listeners will undoubtedly be looking to find one in 2018. In this episode, Aaron and Chris discuss the 20+1 games on the system--what works, what doesn’t, and what should’ve made the cut.