Throughout the history of the Business Casual Gamers podcast, you’ve listened to and watched our multiple purchases of Collector’s Editions, video game paraphernalia, and countless other physical objects that have nothing to do with playing the actual video game on offer. The obvious question becomes, why do we keep hanging onto all of these physical objects in a world increasingly driven by digital distribution? Are we just the old timers walking uphill in the snow both ways to the local Electronics Boutique or is there something more meaningful at hand? In this episode, the gamers explore the evolution of the collector’s editions and discuss why they have increasingly become a mainstay of the gaming world. In the assignment segment, Aaron covers his time with Culdcept Revolt for 3DS.
We’ve all had that one rare video game item we wanted to own. The unicorn. But how do you take the step from dreaming about owning a rare item to actually finding it and buying it? In this episode, Aaron and Chris talk about some of our experiences buying rare video game items and offer some wisdom on how to effectively locate and buy them. In the assignment segment, Aaron gives his take on Gravity Rush.
By now you’re probably well aware of our “Business Casual Gamers” mindset, focusing on maximizing the entertaining gaming time while trying to keep our professional and family lives in order. In many ways, managing that balance can be rather tricky, especially with the wide range of good (and bad) games available in the market. So we thought it’d be fun to ask the question: How do we choose what we play? Moreover, how do we decide which games we keep around and which ones we kick to the curb? As you might expect, the gamers have unique and differing opinions on the subject, making for a great conversation on what entices us and what’s lost our attention. How do you do the same in your gaming experiences? In our gaming assignment segment, Aaron and Chris give their impressions of Persona 5. Did Chris finally come around? Has Aaron found anything to critique with the game?