In Episode 48, we discussed the once mighty Japanese gaming market and its continued, gradual decline. It is not an overstatement to say the United States of America has single-handedly kept the traditional console-based gaming model alive, without which we’d all be playing Candy Crush and other assorted mobile games. You would think that all major video game companies would show their American brethren some love with the finest trinkets of gaming goodness that they have to offer, but you would be wrong. In today’s episode, we explore this phenomenon and offer some potential reasons why this has come to pass.
Throughout the history of the Business Casual Gamers podcast, you’ve listened to and watched our multiple purchases of Collector’s Editions, video game paraphernalia, and countless other physical objects that have nothing to do with playing the actual video game on offer. The obvious question becomes, why do we keep hanging onto all of these physical objects in a world increasingly driven by digital distribution? Are we just the old timers walking uphill in the snow both ways to the local Electronics Boutique or is there something more meaningful at hand? In this episode, the gamers explore the evolution of the collector’s editions and discuss why they have increasingly become a mainstay of the gaming world. In the assignment segment, Aaron covers his time with Culdcept Revolt for 3DS.